Japanese manufacturing conglomerate Toyota is developing an open source gaming engine. The technology is said to be professionally extensible enough to Japanese manufacturing conglomerate Toyotais ...
More slop for the pile ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Fluorite, on the other hand, is the “first console-grade game engine” that’s “fully integrated with” the Flutter SDK, ...
TL;DR: Epic Games CEO Tim Sweeney reveals Unreal Engine 6 is 2-3 years away, promising major upgrades like enhanced multi-threaded performance and unified development across platforms. UE6 aims to ...
Toyota introduces Fluorite, a game engine built for in-car screens, focused on 3D interfaces, fast performance, and low hardware demands.
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Developers using the Godot game engine will soon be able to build for the Apple Vision Pro, as visionOS support is actively being tested after Apple staff offered support. Godot is a free and ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
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