Living human neurons were trained to play Doom, extending the long-running engineering benchmark into biological computing.
A cluster of lab-grown human brain cells has apparently made the leap to successfully playing a very rudimentary video game without the benefit of eyes, ears, or any kind of sensory input. It's a far ...
Gary Sheng's Warcraft III-inspired tool brings playfulness to vibe coding. It's part of a bigger open-source movement shaping AI development.
Brice Laville Saint-Martin and his cofounders at Antihero Studios left their jobs at big studios. Now, they're building their dream game.