Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
As the New England Patriots continued to rack up wins late in the regular season, coach Mike Vrabel shied away from ...
Unity (U) stock plunged 24% to $29.10 after Google DeepMind unveiled Genie 3 AI that generates interactive worlds from text. Unity CEO calls world model AI a powerful accelerator. Unity powers 70% of ...
Google made another change to the JavaScript SEO documentation help document to explain and clarify JavaScript execution on non-200 HTTP status codes. The change. Google wrote, “All pages with a 200 ...
Google updated its JavaScript SEO best practices document with a new section on how to set the canonial URL when using JavaScript. Google wrote, "The best way to set the canonical URL is to use HTML, ...
Canonicalization happens both before and after rendering. Conflicting canonical signals between raw HTML and JavaScript output can cause unexpected indexing results. Google recommends setting the ...
Google updated its JavaScript SEO documentation to warn against using a noindex tag in the original page code on JavaScript pages. Google wrote, "if you do want the page indexed, don't use a noindex ...
RPG 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment' Roguelike ...
Some games carry a certain Unreal Engine 5 look, just like some games looked like UE3 games (Gears, Arkham Asylum - I'm looking at you). The dramatic Lumen lighting, water that sparkles, dirt that ...
With games teaching models to act, the future of creative technology is being prototyped in virtual worlds. Unsplash+ When Electronic Arts (EA) announced its partnership with Stability AI, it promised ...
A framework for creating interactive fiction and text-based games, focused on being flexible, modular, customizable, and extendable, while attempting to be friendly to writers and developers alike.